Blockchain Gaming: Solana Game Halted, SEC Ends Probe into Ethereum’s CyberKongz
- Wolf Game halted after its Solana relaunch introduced confusing mechanics and NFT burns, prompting backlash and the CEO’s resignation.
- The team pulled token liquidity and offered no compensation, triggering calls to fork the game using its public CC0 assets.
- The SEC closed its two-year investigation into CyberKongz without enforcement, marking a rare win for a Web3 project.
Wolf Game, the once-beloved crypto-native strategy game, has hit a breaking point following a chaotic relaunch on Solana that alienated its core community and triggered a full-scale meltdown.
The meltdown started after the introduction of new mechanics with the new version, which established several changes without a clear explanation. For instance, players were told to burn their legacy in-game NFTs, including sheep, wolves, land, and other assets, in exchange for obscure items like “Shep’s Kiss,” meant for unannounced mini-games.
There was no 1:1 compensation, no roadmap, and minimal documentation. Needless to say, the backlash was immediate. One player, Digital Optimyst, voiced what many were thinking:
Why would you destroy something with a strong, loyal community—something built around Shep’s vision and the thrill of risk and reward?
Digital Optimyst
Launched in 2021 with a simple but compelling on-chain mechanic, where sheep earned tokens and wolves could steal them, Wolf Game quickly became a cult favorite on Ethereum, later migrating to layer-2 network Blast.
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The original design blended risk, strategy, and passive income in a way that resonated with crypto gamers.
But the latest transition to Wolf Game 2.0 on Solana destroyed years of goodwill. After the backlash, the CEO resigned, and the team pulled the token’s liquidity and halted the game.
With the damage done and assets burned, some in the community are already talking about a reboot. The game’s artwork is licensed under CC0, allowing anyone to reuse it freely. That led to calls—most notably from VC Beanie—to fork Wolf Game entirely, rebuild it from scratch, and cut out the current team.
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Popular Ethereum Game CyberKongz Beats SEC Case
CyberKongz, the popular Ethereum-based NFT and gaming project, announced Tuesday that the US Securities and Exchange Commission (SEC) has officially closed its investigation into the project and without any enforcement action taken regarding the sale of the BANANA token and the smart contract migration in 2021.
The team said it had been in contact with the agency for over two years and received a Wells notice in December, signaling that the SEC was considering charges. That notice is now moot, marking a rare win for a Web3 project under federal scrutiny.
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“This is an extremely proud moment for CyberKongz,” the team posted on X.
CyberKongz is the latest crypto-native project to announce a closed SEC investigation with no enforcement action, a trend that’s picked up under President Trump’s crypto-friendly administration.
Launched in 2021, CyberKongz made early waves in the NFT boom, with sales once topping US$300K (AU$473K) per asset. Today, according to NFT Price Floor, its floor price sits at around US$5.5K.
“The next chapter involves going back to our roots and doing what Kongz does best,” Myoo the founder of CyberKongz said.
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